No Man's Sky is getting a big new update, here are the patch notes

No Man’s Sky is getting a giant new replace, listed below are the patch notes

Now, Whats up Video games has come out swinging with one other vital replace, bringing quite a lot of bug fixes that reared their ugly heads as a part of the Waypoint replace. This new patch takes the title to model 4.06, and here is an inventory of all the great fixes it consists of:

Bug fixes

  • Story summaries for the assorted NPC base specialists have been added to the Collected Data web page of the Data Portal.
  • Plaque interactions will not return to the primary a part of historical past for that planet’s race after finishing every interplay.
  • Deserted constructing interactions not return to the start of the primary story after finishing every interplay.
  • Mounted a difficulty that would trigger some journey milestone steerage missions to get caught in a loop.
  • Gamers who be a part of a buddy’s recreation straight from the frontend however and not using a legitimate save location will now have the choice to regulate their issue settings.
  • Mounted a difficulty that would trigger all planetary Drop Pod missions in the identical system to finish when loading a save the place one had lately been accomplished.
  • Mounted quite a lot of points that would trigger the shortcut button taking gamers on to a lately unlocked information entry to not work appropriately.
  • Mounted a difficulty that fastened the processable quantity of an merchandise to the scale of its present stack – course of quantity can now regulate as much as the present free stock area.
  • Mounted a difficulty that would trigger the shortcut button to take gamers on to a newly found mineral/plant/creature to not work appropriately.
  • The defend energy, hull energy, and fight maneuverability of enemy starships now scale appropriately with the area battle issue setting.
  • The non-functional selections for companions have been faraway from the starship context menu.
  • Mounted a difficulty that would trigger the Stasis Machine and Fusion Ignitor crafting steps to leak off the sides of the display screen.
  • Mounted a collision difficulty affecting some components of the alloy door.
  • Mounted a difficulty that brought about dwell frigate “Feed” choices to be displayed when speaking to plain frigate captains aboard your freighter.
  • Mounted a difficulty that brought about the non-functional know-how warning to seem twice for blocked areas.
  • Mounted a difficulty that would seem to indicate the freighter stock as legitimate when no freighter was owned.
  • Mounted a difficulty that brought about invalid textual content to be displayed in some journey steerage missions.
  • Mounted a difficulty that brought about unpurchasable slots to flash as chosen despite the fact that the ship or multitool in query had reached the utmost stock dimension for its class.
  • Mounted a uncommon difficulty that would trigger invalid gadgets to be assigned from deserted transport containers.
  • Mounted a difficulty that would trigger the flawed stock to extend when new slots have been unlocked.
  • Mounted quite a lot of points that would trigger stock to scale or scroll incorrectly.
  • Mounted a difficulty that would permit gamers to work together with hidden stock whereas utilizing the prolonged stock.
  • Mounted a uncommon difficulty that would go away some multitools with irreparably damaged tech after that tech was repaired.
  • The Residing Ship now makes use of the proper stock labels.
  • Mounted a difficulty that would trigger invalid textual content to seem in varied mission info fields when a number of Planetary Drop Pod missions have been energetic on the identical time.
  • Mounted a difficulty that brought about some UI components to overlap the underside of the stock display screen.
  • Mounted quite a lot of points that would trigger inventory numbers to spill outdoors their icon in some languages.
  • Mounted points with stock readability inflicting the background to change into too clear in VR.
  • Mounted quite a lot of particle flicker points in VR.
  • Mounted quite a lot of visible points that would happen when utilizing the looks modifier.
  • Mounted quite a lot of rendering points affecting Oculus/Meta VR headsets.
  • Mounted a PC-only difficulty that would trigger community settings to be unavailable with out clarification.
  • Mounted quite a lot of reminiscence points associated to FSR 2.
  • The visible high quality of FSR 2’s Extremely Efficiency mode has been elevated.
  • Mounted quite a lot of multiplayer recreation invite points affecting Xbox platforms.
  • Mounted a difficulty that would distort info vital to modders.
  • Mounted a crash associated to enjoying customized ByteBeat tracks.
  • Mounted a uncommon dangle that would happen when summoning Area Anomaly with a hotkey.
  • Mounted quite a lot of reminiscence associated crashes on Nintendo Change.

On Nintendo Change, this patch additionally consists of all fixes from patch 4.05.


In order that’s loads! Fairly good, we expect. We’ll fortunately maintain enjoying No Man’s Sky if Whats up Video games continues to assist it, however what about you? Are you continue to tapping into area and harvesting that valuable ferrite mud? Tell us with a remark under.

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[source nomanssky.com, via nintendoeverything.com]


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