Word: The YouTube embeds proven on this article will in fact include footage from a number of the boss encounters inside Metroid Prime, together with the ultimate boss. If you happen to’ve by no means performed the sport, take this as your spoiler alert!
(Additionally, you’ve got by no means performed Metroid Prime!? *hoots and shakes head for a number of minutes*)
The Metroid the sequence is well-known for its unbelievable areas, together with the likes of Norfair, Ataria, and Kraid’s Lair. When the sequence moved into the 3D world with Retro Studios’ Metroid Prime, it launched a number of the franchise’s most iconic areas, beloved by followers to at the present time.
As the sport celebrates its twentieth anniversary, we thought it will be enjoyable to have a look at all the principle areas in Metroid Prime and rank them from worst to finest. We now have all of them right here aside from just a few smaller locations just like the Sunken Frigate. You should definitely vote to your favourite within the ballot on the backside of the web page and share your favourite recollections from the sport (and your ideas on our private rankings) within the feedback part.
However sufficient discuss, let’s set our visors to scan and take a look at each location within the masterpiece that’s Metroid Prime…
9: Magmoor Caverns
Urgh, Magmoor Caverns… maybe the one space inside Metroid Prime that we actively dislike.
It appears completely beautiful, however the critical draw back to taking harm when touching the lava is a large ache within the bottom. There are additionally no boss encounters to talk of inside Magmoor Caverns; as an alternative we simply get a boatload of Magmoor creatures wiggling round and capturing a load of fireside. Though, having stated that, blasting a stalactite from the ceiling to land on their heads is fairly enjoyable. Additionally, the music is fairly good.
8: The Artifact Temple
The Artifact Temple is likely one of the smaller areas in Metroid Prime, although it stands as one of the vital, if not significantly memorable.
Visually, it is a bit of a cross between the naturalistic components of the Tallon Overworld with the structure discovered within the Chozo Ruins. That is the place Samus faces the enduring Meta Ridley after accumulating all 12 Chozo Artifacts, and it is one of many coolest boss encounters in all the recreation.
It is a disgrace that the realm as an entire was so small, as a result of we might have liked to spend extra time exploring it. Because it stands, it is disappointingly restricted.
7: Glacier One (Phendrana Drifts)
Just like the Artifact Temple, Glacier One is extra of a spot inside a spot. Location receptionif you would like. [Nah, you’re alright, ta. – Ed]
It’s positioned inside Phendrana Drifts and serves as a analysis facility for the area pirates. Right here you encounter the enduring Metroid enemies for the primary time, together with some really brutal Area Pirate enemies.
It is a terrific little place, nevertheless it falls fairly low on our record due to its reliance on motion over exploration; it is principally one massive struggle after one other, with little room to breathe in between. Not precisely what Metroid is about!
6: Tallon Overworld
Tallon Overworld is the primary “essential” space inside Metroid Prime, and as such is of course one of many prettiest as effectively, showcasing the GameCube’s wonderful visuals (at the least on the time). It is principally the gateway to the opposite areas within the recreation and serves as a terrific tutorial space, introducing Samus to smaller, extra docile enemies.
Disappointingly, there are not any main boss encounters throughout the Tallon Overworld, until you depend the Plated Beetle, who’s frankly extra of a minor sub-boss. Factors deducted!
5: Influence Crater
Influence Crater is the ultimate essential space inside Metroid Prime, and it is one other comparatively small one, nevertheless it homes the unbelievable titular closing boss, so it is significantly memorable to us. There’s an entire bunch of Phazon right here, the radioactive substance that performs a central function all through the Prime trilogy, and its presence makes for some really stunning views.
You will additionally encounter tons of mutated metroids known as “Fission Metroids,” and your abilities can be put to the take a look at. It is a robust end to a terrific recreation.
4: Phazon Mines
Phazon Mines shares a lot of the identical visible model because the aforementioned Influence Crater, however in fact it is a a lot bigger space, with three essential ranges to discover. It is filled with area pirates all through, together with Elite Pirates and Omega Pirates, making this space one of many hardest within the recreation by a large margin.
However when you’re right here, Samus could have been drastically strengthened, so it makes exploration each enjoyable and difficult.
3: Chozo Ruins
Chozo Ruins has a little bit of a desert theme happening, with a number of sand mendacity round and an entire bunch of large beetles. It is a dense space, filled with secrets and techniques to find and tunnels to roll via just like the ever-enchanting morph ball.
The standout boss encounter of the Chozo Ruins is undoubtedly the terrifying Flaahgra, though the Hive Mecha proved to be extra irritating than enjoyable.
Talking of enjoyable, here is a enjoyable truth: the Chozo Ruins, particularly the principle sq., was the primary main space constructed for the sport. Additionally it is the most important, with a complete of 63 rooms. We like this one rather a lot!
2: Area Pirate Frigate “Orpheon”
Because the opening location of Metroid Prime, the Area Pirate Frigate stays one of the memorable areas in all the trilogy.
Taking management of Samus after she jumps off her ship is solely revelatory, to not point out the beautiful morph ball controls. As a location, it’s mixed with visible narrative clues, from damaged doorways to the rotting our bodies of area pirates.
It would not overstay its welcome both, ending on a excessive be aware with a powerful boss encounter towards the parasite queen and a race towards the clock to flee because the frigate falls to items. What a terrific first place.
1: Phendrana Operations
Phendrana Drifts is the very best location in Metroid Prime, palms down. It is uncommon that we think about a snow-themed space to be our absolute favourite, however this one is so good!
Very similar to the opening Area Frigate space, moving into Phendrana Drifts for the primary time is solely unforgettable. The music, the snow, the lighting; It is solely snug. It is also dwelling to some wonderful creatures and boss encounters, together with Sheegoth and Thardus, and a few really excellent morph ball puzzles.
We might fairly fortunately dwell right here, to be trustworthy, if not for the truth that we might most likely die in just a few brief moments. There’s all the time a catch.
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